Translations: Japanese

Wall / Obstacle

// Wall/obstacle list
const collisionObjects:THREE.Object3D[] = [wall];
// List of VR teleportation movable places
const teleportTargetObjects:THREE.Object3D[] = [ground, ground1, ground2];
// Bounding box list for collisionObjects and teleportTargetObjects
const collisionBoxes:THREE.Box3[] = [...collisionObjects, ...teleportTargetObjects].map(
  (o) => new THREE.Box3().setFromObject(o)
);

...

const adapter = new VerseThree.DefaultEnvAdapter(
  renderer,
  scene,
  camera,
  cameraContainer,
  player,
  () => collisionBoxes,
  () => collisionObjects,
  () => teleportTargetObjects,
);
const res = await VerseThree.start(
  adapter,
 
 
 
 
 
 
 
 









 
 
 



let collisionObjects:THREE.Object3D[] = [];
let teleportTargetObjects:THREE.Object3D[] = [];
let interactableObjects:THREE.Object3D[] = [];
let collisionBoxes:THREE.Box3[] = [];

const updateCollisionBoxes = () => {
  collisionBoxes.length = 0;
  [...collisionObjects, ...teleportTargetObjects].map((el) => {
    el.traverse((c) => {
      if (!c.isMesh) { return; }
      collisionBoxes.push(new THREE.Box3().setFromObject(c));
    });
  });
};
const queryObjects = (q) => [...scene.querySelectorAll(q)].map((v) => v.object3D).filter((v) => v.visible);
const updateCollisionObjects = () => {
	// Wall/obstacle list
  collisionObjects = queryObjects(".collider,.wall");
	// List of VR teleportation movable places
  teleportTargetObjects = queryObjects(".ground,.environmentGround");
  interactableObjects = queryObjects(".clickable");
  // Update bounding box list for collisionObjects and teleportTargetObjects
  updateCollisionBoxes();
};
scene.object3D.updateMatrixWorld();
updateCollisionObjects();

const adapter = new VerseThree.AFrameEnvAdapter(
  scene,
  document.getElementById("headOffset").object3D,
  document.getElementById("player").object3D,
  () => collisionBoxes,  // Bounding box list for collisionObjects and teleportTargetObjects
  () => collisionObjects, // Wall/obstacle list
  () => teleportTargetObjects, // List of VR teleportation movable places
  {
















 
 
 
 











 
 
 

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